Use MY PASS CARD (N) take MOUSE INLAY, PAPERCLIP (O).Use SWIPE CARD (K) take 2/5 BRAIN TILES place weights (L) take 3/5 BRAIN TILES (M).Uncover, take SWIPE CARD CIRCLE NEURON and 1/5 BRAIN TILE (J).Speak to character move screen play HOP (I) receive STAR NEURON.Select door control (H) select 7-2-3-9.Select screen, use REMOTE CONTROL select 2-3-7 (G).Place 2/2 LIGHTNING SYMBOLS (E) remove red fuses 3x place 3/3 SPARE FUSES (F).Take REMOTE CONTROL (C) remove books place BOOKSHELF CLUE Solution (D).Select (Y) play HOP (Z) place, select switch (A) enter 1-5-3 (B) take 3/3 SPARE FUSES.Take 2/3 SPARE FUSES, select switch (W).Use WET CLOTH take 1/3 FUSE, BOOKSHELF CLUE (V).Select screen speak to character (T) take WET CLOTH (U).Select, enter 1-9-7-3 (R) press button take MY PASS CARD (S) speak to character. Place BLUE MOLECULE, RED MOLECULE and GREEN MOLECULE (P) open door.Use RUBBER GLOVE for RED MOLECULE (N) give CAT FOOD take CAT COLLAR (O).Use 5/5 COINS (1) select (2) open take CAT FOOD (3).Use PUMP PLIERS (L) uncover, take 5/5 COINS (M).Speak to characters give MY ID, 5/5 RESEARCH PAPERS and INVITATION (J).Place TABLET select button (I) speak to character.Place METAL PLATE Use WIRE HOOK (G) for HOP (H) receive TABLET.Take RUBBER GLOVE, WIRE (D) use HEX KEY 2x, (E) select, receive METAL PLATE (F).Use HEX KEY 2x (B) open select 1-4 remove (C).Press button (Z) look at car take HEX KEY (A).Use ACID (U) take 1/5 MY RESEARCH PAPERS (1) open, uncover, take 2/5 RESEARCH PAPERS (2) uncover, take MY ID, 3/5 RESEARCH PAPERS (3) uncover, take 4/5 RESEARCH PAPERS (4) uncover, take 5/5 RESEARCH PAPERS (5).Place ACID INSTRUCTION, 2/2 ACIDIC INGREDIENTS (S).Select, turn photograph take ACID INSTRUCTION (R).Place KEY PENDANT (P) for HOP (Q) receive 2/2 ACIDIC INGREDIENTS.Uncover take 1/2 ACIDIC INGREDIENT (N).Give TREATMENT RESULTS (K) speak to character.2/2 NEURON KEYS on SCIENCE BOX take MIND CONTROLLING DEVICE.POCKET KNIFE on CYLINDER BOX for 2/2 NEURON KEYS.Give DOG COOKIES (F) take 1/2 NEURON KEY (G).Open drawer, take CYLINDER BOX (C) uncover, take SCISSORS (D).SCIENCE BOX for POCKET KNIFE, BATTERIES.Use the Map to fast travel to a location.Only the locations of the HOPs will be shown. Hidden-object puzzles are referred to as HOPs.This guide won't tell you when to zoom into a location the screenshots show each zoom scene.This is the official guide for Family Mysteries: Criminal Mindset.Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited. This walkthrough was created by Laurie Murphy, and is protected under US Copyright laws.Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. We hope you find this information useful as you play your way through the game.This document contains a complete Family Mysteries: Criminal Mindset game walkthrough featuring annotated screenshots from actual gameplay!.Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.Help stop a killer and keep an important scientific discovery from falling into the wrong hands!.Welcome to the Family Mysteries: Criminal Mindset Walkthrough.
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